Twenty Eighty Strategy Execution
Industry Solutions
Delivering Agile Projects with Scrum
You will learn to:
  • Describe the difference between Agile and Scrum roles and traditional roles and responsibilities
  • Plan your release and build a backlog
  • Identify and write good stories
  • Prioritise and size stories
  • Implement and carry out sprint 0, sprint planning and task estimating, and sprint review and retrospective
  • Explain why Agile and Scrum are adopted and how Agile can fail
Course Synopsis:

Project managers have heard about Agile and Scrum. You know the theories behind it and the pros and cons of using the approach. It is easy to understand why a project team or organisation would choose to use Agile and Scrum to execute their project, but do you know how?

It is one thing to see and an entirely different thing to do. This course is intended for every member of a project team and is designed to teach you how to implement Agile and Scrum in your projects now. You will review real-world examples and techniques that dozens of teams from organisations of all sizes have used. Every step of the Agile project life cycle will be covered and adapted to a sample project or your current project.

You know what Agile and Scrum is, now it is time to use it! No more reading from a text book, learn how it works from actual examples, best practices, tips, and tricks gleaned from the successful implementation of Agile and Scrum in Fortune 500 companies’ projects. This is an interactive course that will leave you with the knowledge and skills to use these powerful methods.

Course Topics:

Agile Introduction and Overview
  • The traditional process
  • Why Agile
  • Agile methods
  • Agile benefits
  • Basics of Agile
The Agile Team
  • Agile team characteristics
  • Self-organising teams
  • Roles and responsibilities
  • Management role
  • Expectations
Understanding the Customer
  • Thinking like the user
  • User roles
  • Customer personas
Product Roadmap
  • Product themes/feature groups
  • Use case diagrams
  • Roadmaps
  • Creating the Product Backlog
  • User stories
  • U-INVEST model
  • Non-functional stories
  • Acceptance criteria
  • What makes a good story (sizing and substance)
  • Story writing techniques
Prioritising and Sizing the Product Backlog
  • Methods for prioritising
  • Business value points
  • Sequencing charts/dependency diagrams
  • Expectations for prioritising stories
  • Actual vs. relative estimating
  • Story points
  • Complexity buckets
Release Planning
  • What is release planning
  • Utilising velocity
  • Sprint 0
  • Pre-release Sprint
  • Communication
Story Elaboration
  • Getting to the details
  • Pre-planning session
  • Acceptance tests
  • Agile modelling examples
Sprint Planning
  • Sprint planning preparation
  • Capacity planning
  • Task breakdown
  • Definition of “done”
  • Realistic commitments
Closing Out the Sprint
  • Sprint reviews
  • Retrospectives
  • Demos
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