Twenty Eighty Strategy Execution
Industry Solutions
Agile Practices for Product Owners
You will learn to:
  • Explain the history of the Waterfall development
  • Explain why Agile and the Value proposition
  • Describe Agile values and principles
  • Explain Scrum and the roles and processes associated with it
  • Define the product owner roll (in-depth)
  • Define expectations from you
  • Describe time management for the busy project owner
  • Explain your expectations of the team
  • Describe the roles of business users and SMEs
  • Explain vision and conditions of satisfaction
  • practice building a story backlog
  • Explain best practices for identifying and writing stories
  • Describe how to write an acceptance test
  • Explain how to do User acceptance testing
  • Describe how to be a leader and set goals
  • Motivate high performing teams
Course Synopsis:

Do you consider yourself a key stakeholder when it comes to delivering Agile projects? Do you find that you are often required to provide the vision of what needs to be created or built? If you are nodding yes, then you are fulfilling the role of product owner when it comes to Agile projects. Agile sounds great, but you have questions about how it will work for you and your project team/ organisation. There are technical and general issues that need to be addressed, and that is what this course was designed to do.

You will discuss the business value of using Agile and why you will have to collaborate with IT. The course also addresses who the product owner is, how to be effective in that role, and what that role entails as well as what the new expectations will be. You will learn what user stories are and how to write them. The course touches on the roles of the users and business SMEs as well as acceptance test, how to identify them and when to use them.

This course provides you with real-world best practices and offers tips on how to use them to motivate your team. It is also an objective of this course to prepare you for your leader role in this Agile project process.

Course Topics:

Agile for Product Owners
  • Agile for Product Owners
  • About Me
  • Organising Tools
  • Purpose of this Course
  • About You
  • Agenda
Overview of Agile
  • Overview of Agile
  • The Traditional Way
  • The Agile Way
  • With an Agile Approach…
  • Waterfall vs. Agile
  • The Agile Manifesto – 2001
  • Agile Principles
  • What is Agile?
  • The Iterative Process
  • Requirements: Incomplete and Otherwise
  • Requirements Myth
  • The Requirements Disconnect
  • The Requirements Reality
The Agile Team
  • The Agile Team
  • The Leadership Triangle
  • Agile Roles- Product Owner
  • Agile Roles- ScrumMaster
  • Agile Roles- Architect
  • Agile Roles- The Team
  • Generalising Specialist
  • Agile Roles- Sponsors and Stakeholders
  • Agile Roles- Management
  • Real World Role Challenges
  • Agile Team Best practices
Deep Dive into the Product Owner Role
  • Deep Dive into the Product Owner Role
  • The Agile Product Owner Cheat Sheet
  • Engaging Through the Lifecycle
  • Sample: Minimum Product Owner Time
  • Pre-Planning for Next Iteration
  • Successful Time Management for Bust Product Owners
  • Product Owner Proxies/Vacant Owners
  • Leading to Self-Organising Teams
  • Shifting Towards Servant Leadership
  • Identify Your Stakeholders/Users
  • Stakeholder Context Diagram
  • Stakeholder Engagement
  • Understanding the Decision Types
Lean Portfolio Management
  • Lean Portfolio Management
  • The Multi-Tasking Name Game
  • Multi-Tasking
  • Allocating Projects Beyond Capacity
  • Single Team
  • Multi-Team programme
  • Portfolio View
  • From Portfolio Ideas to Team Backlog
  • What Makes an Idea Worth Initiation?
  • Agile Idea Qualification Checklist
  • Common Problems with Idea Qualifications
  • Root Cause
  • Project Initiation Goals
  • 6 Steps for Measuring Value
  • Actually Measuring Value Post Release
  • Alternative Solution Analysis
The Agile Delivery Process
  • The Agile Delivery Process
  • 6 Levels of Agile Planning
  • Agile Requirements Levels
  • Product Themes
  • Building a Product Roadmap
  • What is ‘Just Enough’ Planning?
Project Vision
  • Project Vision
  • Product Vision
  • What’s in a Charter
  • Vision Statement
  • Vision Box
  • Sample: Front of the Box
  • Sample: Back of the Box
  • Defining Conditions of Satisfaction
  • Sample Project ‘Done’ Criteria
User Personas
  • User Personas
  • User Roles
  • Organising Roles
  • Refining Roles
  • User Personas
  • Sample Persona
  • Sample Persona 2
User Stories
  • User Stories
  • What is a Story?
  • User Stories: Examples
  • Guidelines for User Stories
  • User Stories: I.N.V.E.S.T
  • Sample Backlog
  • Story Grouping by Feature
  • Example Requirements Levels
  • Feature/EPIC
  • Story
  • Acceptance Criteria- Example
  • Principles for Identifying Stories
  • Identifying Features/Stories
  • Story Writing Workshops
  • Story Mapping
  • Story Map Example
  • Finding Additional Stories
  • User Stories: What to Watch For
  • Scaling the Product Backlog
Documenting Acceptance Criteria
  • Documenting Acceptance Criteria
  • Acceptance Criteria
  • Why Acceptance Criteria?
  • Identifying Acceptance Criteria
  • What are good Acceptance Criteria?
  • Acceptance Criteria- Example
  • Acceptance Criteria
Breaking Down EPICS
  • Breaking Down the EPICS
  • Breaking Large Stories into Smaller Chunks
  • Sample Compound Stories
  • Sample Complex Stories
  • Techniques for Slicing Stories
  • Process Based Breakdown
  • User or Platform Based Breakdown
  • EPIC Example
Backlog Prioritisation
  • Backlog Prioritisation
  • It’s All About Prioritisation!
  • Sequencing/Dependency Chart
  • Estimating – Business Value
  • Prioritising Requirements Using Business Value Buckets
  • Kano Analysis
  • Kano Modelling
  • Sequencing Chart
  • Prioritisation
Estimating & Sizing
  • Estimating & Sizing
  • Estimating
  • Sizing Stories
  • Why Story Points?
  • Using Story Points
  • Story Points – Fibonacci Scale
  • Story Points Scale for EPICS
  • Planning Poker
Building a Release Plan
  • Building a Release plan
  • Team Velocity
  • Sample Point and Cost Burn Up Chart
  • Release Planning
  • Sample Agile Release Plan
  • Pre-Planning
  • Backlog Grooming
  • Pre-Planning for the Next Sprint
  • Story Elaboration – Methods
  • Model Storming
  • Writing Acceptance Tests
  • Why Acceptance Test?
  • Acceptance Tests
  • Business Rules
  • Sample UI Prototypes
  • Do You Really Need Pre-Planning?
  • The Traceability Questions
Iteration Planning
  • Iteration Planning
  • The Team’s Definition of ‘Done’
  • Tasks
Iteration Execution
  • Iteration Execution
  • Sample Agile Calendar
  • Daily Scrum “The Daily Standup”
  • Daily Standup
  • Taskboard
  • Visual Taskboards
Closing Out the Iteration
  • Closing Out the Iteration
  • Iteration Review
  • Demos
  • Retrospectives
  • Best practices for Retrospectives
  • We Should Try…
Bringing It All Together
  • Bringing It All Together
  • Things to Remember
  • Resources
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